The Space Bus
This week’s illustration was drawn traditionally with pencils and ink and then toned digitally. My two main aims in doing this were to work on my textures and practise some one point-perspective.
I began with some basic shapes…
Then I added more shapes and general “dodads”…
Once I had all of the basics sketched in I began to use ink. First I outlined my pencils in pen and then cleaned off the pencil with a putty eraser…
Next I began to really flesh out the shapes with ink…
And this is my final ink drawing…
Once that was complete, I scanned my ink drawing into the computer and toned the image digitally in Photoshop. I decided to do this because the background in space is nearly always a darker tone and I would run low on ink trying to darken my whole page like that. SO I used the computer to add tone.
Here is the final illustration…
The problem is I made zero progress with my textures! The picture hangs together OK but so many of the surfaces look the same. In fact it still only has four different textures!
On realising this I decided to do a couple of exercises on texture. I really need to get this into my head somehow!
Texture Exercise 1
First I drew 35 quick squares and then tried to fill each of them with a different texture. I gave myself 30 seconds for each one.
Here are the results…
I panicked a bit about the timeso couple here and there are very similar but at least I began to find ways to make more interesting textural marks.
Texture Exercise 2
Next I chose 6 real world textures and made an attempt to draw them in a more detailed way. Here they are…
They took a surprising amount of time to draw (although I was watching Star Trek Voyager at the same time! It was the set of episodes where they travel through Borg space and first meet 7 of 9. Captain Janeway was her usual gorgeous self so I was more than a little distracted!)

Evaluation
Evaluating this exercise, I think these drawings show a good range of texture and, to my eye, they read reasonably well. I think more practice would be good for me, but I will do that as I incorporate more texture into my art.
I’ve learned three things about texture from doing this:
- I need to remember to take the time to look really carefully at textured surfaces when I want to include them in a drawing.
- Once I’ve looked carefully I also need to work out a way to represent that texture so that it reads accurately for the viewer. This can take some exploration.
- Finally, I need to give the textured parts of any artwork the time they need to be drawn well.